In The Land of Niseb
Home Character Artwork Maps How to Play
Biome:
	Grassland
		Birdard
			Head butt (charge forward 5 blocks and headbutt foe dealing x damage physical. if hit against wall, deal additional y damage physical)
			Flutter (dodge fluttering away causing dirt and dust to fly up in the air. Dust has 1/2ch to cause blindness: 1trn cannot see, no dodge or block)
			Jump (jump in the air dodging an attack and slam down at foe pounding with feet, dealing x damage physical)
			Hide (hide behind nearest object running over quickly, ignores 5 block limit but must pick nearest object, counts as a move)
			
		Falcon
			Fly (fly up in air 6 blocks (30ft), if on the ground, counts as a move)
			Divebomb (divebomb at foe if in the air, dealing x damage physical, if hit, go back in the air, foe goes so fast, so if hit, roll 1/2ch. to not be hit)
			Peck barrage (fly at foe up to 10 blocks away and begin pecking at them dealing x damage, then y damage, then z damage)
			Sight (1trn)(see through the next attack skill, immediately dodge the next attack skill. Does not trigger if/then statements)
			
		Wolf
			Bite (bite foe dealing x damage, if hit, foe is grappled for 1trn)
			Claw (claw at foe dealing x damage, if hit, bleeding damage for 2trn y damage)
			Chase (run 10 blocks and if reach foe, deal x damage)
			Dodging strike (dodge out of the way and immediately lunge at enemy dealing x damage)
			
		Goblins
			2x strike (strike foe dealing x damage, then y damage)
			Fire bomb (throw bottle of alcohol and fire at foe, dealing x fire damage in a 3x3 block)
			Rock (throw rock at foe dealing x damage, if hit, y damage bleeding for 2 foe trn)
			Run and bash (run at foe dealing x damage, if miss, turn and hit them back with weapon dealing y damage)
			
		Snake
			Constrict (1trn)(not counterable)(If foe is within 1 block away of snake, constrict foe. Foe is dealt x damage per turn while constricting foe, if snake is not dealt y damage in time for next snake turn, foe is eaten(dies))
			Bite (bite foe dealing x damage, and if bitten, foe's movement is reduced by 4 blocks and snake is attached to foe till next turn)
			Venom (bite foe dealing 0d. next turn foe is dealt y damage per turn for the next 3 trns)
			Lunge (lunge forward 5 blocks and bite foe dealing x damage)
			
		Mad Squirrel
			Mad Bite (Bite foe dealing x damage, and if bit, foe has madness: 1/2ch. of attacking self with own attacks for next 3trn)
			Foam (foam at the mouth, causing blocks around mad squirrel to become slippery, if foe runs through the block or runs past, foe slips and becomes fallen taking x damage)
			Twitch (twitch and run multiple directions going 10 blocks attacking all in the way, only the first can counter dealing x damage, then y damage, then z damage repeated z damage after the final damage)
			Freak out (dodge out of the way moving two blocks, then immediately lunge back into place dealing x damage)
		
		Nico bird
			Peck (peck foe dealing x damage, then y damage)
			Wing slap (slap foe with wing dealing x damage, if dodged, foe is silenced for 1 trn)
			Charge (charge forward 5 blocks and hit foe dealing x damage)
			Fly (fly up in air dodging and attack downward dealing x damage)
			
		Giant venus fly trap
		Giant butterfly
			Beam of Green (cast beam of energy at foe dealing x damage poison)
			Flight (fly in the air 20 feet above the ground)
			Cloud of silencing (1trn)(Create 5x7 cloud, if foe begins turn in cloud, they are silenced for that turn, lasts for 2 self turn)
			Land (land on ground, if hit while on ground first attack is countered and reflected back as poison damage)
		Living rock
		Green dragon
		Living vines
		Giant spider
		Cyclops
			Smash (1trn)(slam down club on the ground causing aoe x damage, those within a 3x3 of hit zone take y damage, only target can counter)
			Gaze (1trn)(gaze at foe, if cyclops is hit, damage is prevented by a magical block (counts as block), if this triggers, foe loses 1 action next counter or turn)
			Stomp, stomp, stomp! (jump up and down stomping on the ground moving 2 blocks every stomp dealing x, y, z damage, only primary target can counter)
			Grabby boi (grab owl-wolf (must be near owl wolf) and throw it at foe, if hit, x damage and takes bleeding damage -y damage bleeding for next 3trn)
		Bees
			Sting(sting foe dealing x damage, if hit -x damage per turn poison)
			Dissapate (bees move away from one another avoiding an attack, counts as a dodge, if dodge successfully, they re-emerge and strike foe dealing x damage physical)
			Fly (move 5 blocks)
			2x strike (strike foe dealing x damage physical, then y damage poison)
		Giant owl
		Mimic
			Tentacles (Lash with tentacles dealing x damage, if hit, poisoned -y damage for 3 trn)
			Burn, burn, burn (1trn)(go up into the cieling, those that are within 3 block radius takes x damage fire)
			Bite (grip onto foe dealing x damage, if hit, foe is grappled and must spend 1 action getting free, 1/2ch. if foe cannot get free, they take x damage and must roll again, mimic cannot attack others when biting foe)
			Lick(1trn)(lick foe dealing 0d. foe is silenced for 1trn, cannot be countered)
			Close Chest (close chest blocking an attack, if hit anyway, -x damage, counts as a block)
		Dog
		Boar
		Bear
		Giant Rabbit
		Giant Beetle
			Underground (1trn)(dig into the ground and dissapear from sight. Becomes untargetable underground.  at the start of next turn, if players are on soil and not rock, they feel a shockwave at their feet dealing x damage)
			Charge (choose 1 target for counter if needed. charge forward 10 blocks with mandibles wide open charging forward.  blocks to the left and the right of beetle are also damage x physical)
			Poisonous shot (spray acid forward shooting up to 10 blocks away dealing x damage. If hit, -y damage every turn poison)
			Bash (bash foe, if blocked, weapon is broken unless blocked with shield.  If hit -x damage)
		Ants
		Giant dirt worm
		Possessed human
		Spider group (tons of tiny spiders as opposed to one big one)
		Owl-wolf
		Gnoll (hyena human)
		Giant
		Child Mimic (it looks like a child but is a mass of teeth and tentacles)
		Living tree
		Giant cat
		Fairy
			Illusion(cause someone to become confused as to where they are, 1/2ch. at end of turn that they attack themselves with their own attacks)
			Wing Slice(slice foe with flurry of wings dealing x damage, if hit, magic is stunted for x damage)
			Magus Destroyer (if hit with magus, -x damage reflected back at foe who dealt the magus)
			Bubble shield (create magus shield around fairy, if hit with melee, is still hit)
		Gryphon
		Werewolf
		Rat lord (humanoid rat that commands rats)
		Totema
		Crow
		Murder of crows
	River
		Bear
		Giant salmon
		Giant Crab
		Giant crayfish
		Water elemental
		Blue dragon
		River spirit
		Giant clam
		Money fish
		Water soul (human that has manifested itself in water)
		Eel
		Water magus demon
		Turtle
		Alligator/Crocodile
		Water naga
		Giant Beaver
		Giant otter
		Drowned (drowned human)
		Jellyfish
		Giant axolotl
		Giant water spider
		River siren (looks like woman, actually teeth and tentacles)
		Living fungi
		Water giant
		Giant Slug
		Water snake
		Man-eating catfish
		Water salamander
		Giant frog
		Giant dragonfly
		Giant mosquito
		Giant shrimp
		Giant leech
		Water beetle
		Nico bird
		Pirahna
		Electric eel
		Duck
		Group of ducks
		River shark
		Giant lamprey
		Giant snail
		Anaconda
	Beach
		Crab
		Mollusk
		Giant man-o-war
		Seal
		Giant horseshoe crab
		Sea otter
		Land anenome
		Giant lobster
		Giant starfish
		Sea snake
		Water naga
		Water magus demon
		Giant albatross
		Sea turtle
		Animated algae
		Giant octopus
		Sea urchin
		Water dragon
		Sea serpent
		Giant snail
		Giant elemental stone crab
		Sand golem
		Walrus
		Sand worm
		Animated palm tree
		Wind elemental
	Mountain
		Ogre
		Troll
		Stone troll
		Living rock
		Stone dragon
		Fire giant
		Giant
		Phoenix
		Stone tortoise
		Wolf
		Goblin
		Stone golem
		Cave dweller (humans who have hidden in the caves/darkness and are no longer human)
		Bear
		Mountain panther
		Giant goat
		Hairy spider
		Giant ram
		Ghoul
		Mountain toad
		Stone eating worm
		Mountain lion
		Bobcat
		Eagle
		Iron dragon
		Boar
		Condor
		Cyclops
		Lava dragon
		Demon
		Angel
		Frost giant
		Mimic
			--Tentacles (Lash with tentacles dealing x damage, if hit, poisoned -y damage for 3 trn)
			--Burn, burn, burn (1trn)(go up into the cieling, those that are within 3 block radius takes x damage fire)
			--Bite (grip onto foe dealing x damage, if hit, foe is grappled and must spend 1 action getting free, 1/2ch. if foe cannot get free, they take x damage and must roll again, mimic cannot attack others when biting foe)
			--Lick(1trn)(lick foe dealing 0d. foe is silenced for 1trn, cannot be countered)
			--Close Chest (close chest blocking an attack, if hit anyway, -x damage, counts as a block)
		Stone spider
	Ice
		Yeti
		Ice/Blizzard elemental
		Polar Bear
		Animated icicle
		Ice giant
		White wolf
		Ice dragon
		Ice zombie
		Ice gargoyle
		Ice demon
		Giant penguin
		Elemental Narwhal
		Ice fox
		Ice seal
		Owl-wolf
		Giant ice ferret
		Bobcat
		Giant rabbit
		Ice owl
		Ice troll
	Fire plain/Volcano
		Red dragon
		Fire dragon
		Golden dragon
		Fire giant
		Fire elemental
		Stone elemental
		Fire bat
		Fire worm
		Fire toad
		Fire troll
		Hell hound
		Fire demon
		Inferno spider
		Animated lava
		Mercury slime (ability to confuse people with excess mercury)
		Fire boar
		Fire hyena
		Fire lich
		Sand giant
		Fire snake
		Fire goblin
		Phoenix
		Cerberus
		Flame skeleton
		Lava worm
		Shadow demon (literal shadow on the ground that can animate)
		Fire gryphon
		Magma slug
		Giant iguana
		Fire puffin
		Volcano tortoise
		Fire snail
		Fire wolf
		Flame axolotl
		Fire lizard
		Fire spider
		Fire ogre
	Town/City
		Giant rat
		Rats
		Gargoyle
		Werewolf
		Wererat
		Mimic
			--Tentacles (Lash with tentacles dealing x damage, if hit, poisoned -y damage for 3 trn)
			--Burn, burn, burn (1trn)(go up into the cieling, those that are within 3 block radius takes x damage fire)
			--Bite (grip onto foe dealing x damage, if hit, foe is grappled and must spend 1 action getting free, 1/2ch. if foe cannot get free, they take x damage and must roll again, mimic cannot attack others when biting foe)
			--Lick(1trn)(lick foe dealing 0d. foe is silenced for 1trn, cannot be countered)
			--Close Chest (close chest blocking an attack, if hit anyway, -x damage, counts as a block)
		Vampire
		Shadow demon
		Succubus
		Feral dog pack
		Feral cat pack
		Ghost
		Animated ooze
		Sewer octopus
		Sewer spider
		Murder of crows
		Falcon
		Giant roach
		Sewer zombie
		Sewer crocodile/alligator
		Giant tortoise
		Giant possum
		Bat
		Poo elemental
		Rat lord (humanoid rat that commands rats)
		Vulture pack
		Giant spider
		Locust swarm
		Sewer crab
		Sewer octopus
		Totema
		Sewer troll
	Desert
		Sand worm
		Sand elemental
		Giant scorpion
		Giant sand snake
		Sand wolf
		Desert Owl-wolf
		Desert lizard
		Desert spider
		Mummy
		Zombie
		Lich
		Giant dung beetle
		Animated rock
		Air elemental
		Djinn
		Jackal
		Copper dragon
		Desert tortoise
		Mimic
			--Tentacles (Lash with tentacles dealing x damage, if hit, poisoned -y damage for 3 trn)
			--Burn, burn, burn (1trn)(go up into the cieling, those that are within 3 block radius takes x damage fire)
			--Bite (grip onto foe dealing x damage, if hit, foe is grappled and must spend 1 action getting free, 1/2ch. if foe cannot get free, they take x damage and must roll again, mimic cannot attack others when biting foe)
			--Lick(1trn)(lick foe dealing 0d. foe is silenced for 1trn, cannot be countered)
			--Close Chest (close chest blocking an attack, if hit anyway, -x damage, counts as a block)
		Desert salamander
		Desert Eagle
		Desert alligator/crocodile
		Sand hyena
		Sand cat
		Giant desert centipede
		Golem
		Giant bat
		Ground owl
		Desert giant
		Cyclops
		Animated dune
		Sand dog
		Sand goblin
		Phoenix
		Desert crab
		Desert Falcon
		Sand panther
		Feerei (fire engulfed creature with a spear about 7 foot tall)
	Forest
		Ent
		Forest spider
		Forest boar
		Giant
		Lizard-frog (lizard with giant legs of a frog and gaping mouth with frog eyes)
		Bees
		Animated vines
		Tree snake
		Flock of birds
		Ground snake
		Green troll
		Owl-wolf
		Wolf
		Green dragon
		Woodland witch (not a human, but a magical creature with command over the forest and animals, corrupting everything it touches)
		Natives-of-the-wood (not human, little jet-black colored creatures with large red eyes wandering)
		Wisp
		Pixie
		Animated tree
		Darkness (unusual shadow that consumes, can only be subverted through magic)
		Animated mushroom
		Ghost-of-the-wood (Spirits that have lost their way and animate nearby objects of the wood lost forever)
		Birdard
		Giant squirrel
		Demonic raccoon
		Giant ferret
		Giant Tortoise
		Giant moth
		Giant beetle
		Giant ant(s)
		Giant cicada
		Giant mantis
		Giant black widow spider
		Giant worm
		Fly swarm
		Giant dragonfly
		Giant grasshopper
		Giant armadillo
		Giant centipede
		Giant slug
		Giant snail
		Animated mossman (creature of wood covered in moss, most likely formed from either magic or spirits of the dead)
		Forest Goblin
		Lost elve (no longer elve, but a manifestation of the wood)
		Giant alligator/crocodile
		Iguana spider (8 legs, iguana face, long tongue)
		Giant iguana
		Giant poison dart frog
		Giant beaver
	Narrow traversal
		Vulture
		Crow
		Giant pelican
		Climbing ram
		Puffin
		Eagle
		Giant albatross
		Lion
		Owl-wolf
		Worm
		Green dragon
	Ocean
		Sea serpent
		Giant shark
		Giant octopus
		Giant squid
		Water dragon
		Money fish (fish that is golden and the scales are mistaken for money. can sell for a decent amount)
		Water elemental
		Jellyfish
		Sea alligator
		Giant crab
		Giant eel
		Angler of sailors (giant fish that lays in the water with its angler out of the water which looks like a flickering light)
		Mermaid
		Giant sea snail
		Merfolk
		Water witch
		Whale-barracuda
		Animated kelp
		Giant sea turtle
	Chaos/Curr
		Demon
		Curr Desciple
		Animated sword
		Blood ooze
		Skeleton
		Lich
		Zombie
		Unhuman necromancer
		Overlord (giant pus-filled floating object with tentacles and a beak to consume with. looks like organs)
		Sky eel (dark eel that flys in the sky with immense magic)
		Chaos dragon
		Dark elemental
		Animated shadow
		Nailhead (creature with nails drove into its head animated with special curr nails to carry out bidding)
		Rat blob (rats that have melded together into a giant mass of biting chaos)
		Chaos mimic
		Chaos worm
		Werewolf
		Chaos giant
		Skeletal warrior
		Vampire
		Rat lord
		Watcher (giant demons that guard the chaos gate. close to impossible to kill)
		Sentinel (humanlike creatures with a flesh-horn for a head to alarm for nearby creatures)
		Greater demon
		Demon lord
		Magus demon
		Flesh horror (2 humans joined at the torso into a lowercase n shape with top portion removed. Top part of humanoid conjoined between both legs and connected pelvis)
		Owl-wolf zombie
		Skeletal dragon zombie
		Faceless wanderer (humanoid without a face. its desire is to rip faces off of others)
		Gravekeeper (nightmare creature of multiple grafted humans using a gravestone as a weapon, inhabits graveyards)
		Rabid dog
		Reaper
	Swamp
		Giant Crayfish
		Piranha Swarm
		Giant Heron
		Giant Shoebill
		Swamp Zombie (drowned/trapped humans long forgotten)
		Giant Platypus
		Panther
		Alligator/Crocodile
		Giant Newt
		Swamp Giant
		Bear
		Giant Cottonmouth
		Giant Snake
		Snake
		Swamp Gorger (Large blind hairless ambush predator that senses with an array of whiskers at the front of it's face. Muscled beyond belief and incredibly dangerous. Lurks under water for hours.)
		Boar
		Anaconda
		Giant Snapping Turtle
		Giant Alligator Snapping Turtle
		Sailback (Spinosaurus-esque electricly charged nightmare)
		Light wasp (wasp that illuminates its abdomen)
		Giant animated swamp flower
		Swamp wisp
		Rats
		Rat lord
		Dung beetle
		Swamp wolf
		Fairy
		Grave sludge (slime skeleton)
		Swamp centipede
		Swamp dragon
		Animated mushroom
		Mimic
			--Tentacles (Lash with tentacles dealing x damage, if hit, poisoned -y damage for 3 trn)
			--Burn, burn, burn (1trn)(go up into the cieling, those that are within 3 block radius takes x damage fire)
			--Bite (grip onto foe dealing x damage, if hit, foe is grappled and must spend 1 action getting free, 1/2ch. if foe cannot get free, they take x damage and must roll again, mimic cannot attack others when biting foe)
			--Lick(1trn)(lick foe dealing 0d. foe is silenced for 1trn, cannot be countered)
			--Close Chest (close chest blocking an attack, if hit anyway, -x damage, counts as a block)
		Water elemental
		Frogling (frog-like humanoid creature)
	Castle
		Rats
		Rat lord
		Zombie
		Giant
		Lich
		Corpse-eating leech
		Bat
		Banshee
		Snake
		Bee swarm
		Animated wall (creature that is a wall that will crush you in its movements and falling)
		Animated chandelier
		Animated furniture
		Dancing spirits (two spirits that dance together in the halls of abandoned castles)
		Animated armor
		Animated sword
		Animated spear
		Animated axe
		Animated mold
		Shadow demon (demon that is a shadow, only stopped with magic)
	Space
		Angels from the other (multi-limbed, multi-eyed creatures that challenge gods)
		Animated starlight
		Wisp
		Goblin
		Possessed birdard
		Elemental of Dark Magus
		Astral being (being that wanders like a ghost, not connected to the land)
		Wraith
		Thunder Elemental
		Blizzard Elemental
		Fire Elemental
		Water Elemental
		Astral Dragon (dragon with the power of space)
		Lich
		Zombie
		Animated Asteroid
	Polluted
		Lich
		Zombie
		Skeleton
		Ghoul
		Ghost
		Birdard Zombie
		Birdard Skeleton
		Vampire
		Wraith
		Giant Rat
		Giant Raven
		Rat Swarm
		Raven Flock
		Mummy
		Black Dragon
		Undead Dragon
		Tomb Spider
		Tomb Cat
		Carrion Worm
		Vulture
		Giant Vulture
		Severed Hand
		Giant Severed Hand
		Will-o-Wisp
		Troll Zombie
	Polluted mountain
		Smog Ogre
		Smog Troll
		Living Smoke
		Polluted Dragon
		Smog Giant
		Smog Phoenix
		Smog Tortoise
		Smog Wolf
		Smog Goblin
		Smog golem
		Smog Worshipper (humans no longer human that use smog to their advantage)
		Smog bear
		Smog goat
		Smog spider
		Smog ram
		Smog ghoul
		Animated Smog
		Smog toad
		Smog eating worm
		Smog dragon
		Smog boar
		Smog condor
		Smog cyclops
		Sludge dragon
		Smog demon
		Smog angel
		Smog mimic
	Polluted grassland
		Smog birdard
		Smog falcon
		Smog goblin
		Smog snake
		Smog squirrel
		Smog nico bird
		Smog infested giant fly trap
		Smog giant butterfly
		Smog living rock
		Smog giant butterfly
		Smog dragon
		Smog vines
		Smog giant spider
		Smog giant owl
		Smog cyclops
		Smog mimic
		Smog boar
		Smog bear
		Smog giant rabbit
		Smog giant beetle
		Smog possessed human
		Smog spider group (tons of tiny spiders that emit noxious smog)
		Smog owl-wolf
		Smog gnoll (hyena human of smog)
		Smog giant
		Smog child mimic (looks like a child, but is a mass of teeth, tentacles, and noxious smog)
		Smog Gryphon
		Smog Rat Lord (humanoid rat that commands rats)
		Smog Crow
		Smog murder of crows
	Polluted desert
	Cave/Dungeon