In The Land of Niseb
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Name:
	Ourmon
Species:
	Magi
Gender:
	Male

Level:
-- 2

Age: 1 cert

Class:
--Magus
--TTB: High Dark Summoner
Health:
55/55

Mana:
150/150

Known Languages:
-- Common (writing as well)
-- Magi

 

Equip:

Weapon:
-- Wooden Staff (b)(5L)
Off-Hand/Ammo:
--
Head:
--Necrotic Hood (n)(20L)(+3 arcane damage)
Neck:
--Necklace of Magian Efficiency(t)(13L)
--Magi Necklace (3 feathers)
Cloak:
--Cloak of Arcanus (n)(18L)(+2 Arcane damage)
Chest:
-- Tattered Shirt(1L)
Pauldrons:
--
Belt:
--
Bracers:
-- Bracers of the Necron (s)(20L)(+3 arcane damage)
Gloves:
--
Ring:
--
Ring:
--
Earring:
--
Earring:
--
Legs:
-- Tattered Loincloth (1L)
Boots:
-- Tattered Legbraces (1L)
Accessory:
--

Abilities:
/

Skills:
	Detect Emotion (find out what the disposition is of an NPC – provided they have a face)
	Minor Illusion (Make small illusion within line-of-sight distance that can move and must fit inside a 5 by 5 ft. square, if line-of-sight disappears the illusion disappears)
	Sound Illusion (make a sound through magic, cannot be too loud and must be within line-of-sight)
	Hando Bando (have small illusion of a hand that can grab onto small objects up to 10 pounds and move objects anywhere within line-of-sight, hand moves 2mph, if hand is hit, it is destroyed)
	Sleep (if in line of sight of target, try to make target sleep 1/2ch. if successful, target falls asleep. If not, target notices something is wrong)
	Investigator of Archeology (look around location after combat. 1/2ch. if successful, find something, if not, nothing is found)
	Animal Madness Depletion (Cause madness in a small creature causing it to be unable to run or move, kill the creature into cooked meat edible to all, up to 3 edible rations, cannot store in inventory)
	Clairevoyance (1/2ch. per node, once in town)(points in the direction to find what you are looking for)
	Teleport to Mystonia (Teleport self and others to Mystonia if in party with self)

Attack Skills:
	Dark Wisp (20h)(20m)
		--Dark Strike (strike with mana beam dealing 20 arcane damage)
		--Dark Sheild (block and if still hit, minus -20 damage, if foe is light, does not work)
		--Double Arcane Magus Strike (Strike foe with arcane magus dealing 20d. then 15d. in following orb going 30mph)
	Dark Shadow (20m)(20h)
		--Darkness Creeps (dark shadow disappears, and reappears behind target)
		--Arcanaga(strike foe 1trn base arcane spell dealing 20d)
	Dark Dimension (7m)(if take damage, then damage goes to picked ally)
	Arcana (5m)(Strike foe 1trn base spell dealing 5d Arcane damage)
	Arcanara (10m)(Strike foe 1trn base spell dealing 10d Arcane damage)
	Arcanaga (20m)(Strike foe 1trn base spell arcane dealing 20d)
	Double Magus Strike (22m)(Strike foe with magus dealing 20d. then 23d. in following orb going 30mph)
	Darkness Withering (23m)(Move hand toward foe (no strike required), cause foe to wither, dealing -20d arcane per 2 foe turn, can stack this on opponent up to 6trn)
	Blood Drain (24m)(touch foe with hand. If successful, drain 24h arcane damage and heal 24h)
	Curr Scout (24m)(10h) – can move 10 blocks in one move.
		--Wither (target foe dealing 20d arcane if next to foe. +10h to nearest ally)
		--Dissapate(disappear and reappear 10 blocks in any direction)

Item (10):(3.3)
	Shirra Stone(t)(H)
	Shirra Stone(t)(M)
	Shirra Stone(t)(R)
	Sleeping Bag(s)(5L)(be able to sleep comfortably out in the wild)
	Water Skin(s)(5L)(can fill with fluid)
	Emergency Horn (s)(15L)(make a loud blasting horn sound by blowing into this horn)


Money Bag:
L: 72
K: 1
M:
B: 
T: