Name: -- Misi-sen Species: -- Birdkhan Gender: -- Female Level: -- 7 Class: -- Heavy Knight --TTB: Great Heavy Knight Health: 301/301 Mana: -/- Known Languages: -- Common -- Reading Common -- Reading Toteman -- Reading Impan -- Reading Magi -- Reading Icanim Equip: Weapon: -- Birdkhan's Greataxe (1K 18L)(h)(Lvl 6)(+16 physical damage)(+16 physical def) Off-Hand/Ammo: -- Steel Towershield(b)(1K 18L)(Lvl 6)(+16 phys def)(+16 physical damage) Head: -- Crest Plated Helm of Amastan (n)(2K 36L)(Lvl 6)(+16 physical damage)(+16 physical def) Neck: -- Spiked Choker Chain of Emersyn (s)(2K 36L)(Lvl 6)(+16 physical defense)(+16 physical damage) Cloak: -- Barbed Cape of Satriya (n)(2K 36L)(Lvl 6)(+16 physical defense)(+16 physical damage) Chest: -- Great Chestplate of Amastan (b)(3K 24L)(Lvl 6)(+17 physical damage)(+17 physical def) Pauldrons: -- Crested Pauldron of Amastan (b)(2K 36L)(Lvl 6)(+16 physical defense)(+16 physical damage) Belt: -- Engraved Belt of Emersyn (n)(2K 36L)(Lvl 6)(+16 physical damage)(+16 physical def) Bracers: -- Engraved Bracers of Kheinle (n)(2K 36L)(Lvl 6)(+16 magus defense)(+16 blood damage) Gloves: -- Imbued Gauntlets of Rosabella (n)(2K 36L)(Lvl 6)(+16 magus defense)(+16 blood damage) Ring: -- Glow Quarts Ring of Rosabella (t)(2K 36L)(Lvl 6)(+16 magus defense)(+16 blood damage) Ring: -- Diamond Ring of Kheinle (t)(2K 36L)(Lvl 6)(+16 magus defense)(+16 blood damage) Earring: -- Spiked Earring of Jabraltar (t)(2K 68L)(Lvl 6)(+17 physical damage)(+17 physical defense) Earring: -- Spiked Earring of Jabraltar (t)(2K 68L)(Lvl 6)(+17 physical damage)(+17 physical defense) Legs: -- Crest Plated Legs of Amastan (b)(2K 36L)(Lvl 6)(+16 physical defense)(+16 physical damage) Boots: -- Crest Plated Boots of Amastan (n)(2K 36L)(Lvl 6)(+16 physical defense)(+16 physical damage) Accessory: -- Accessory Devils Bell of blood damage (s)(2K 36L)(Lvl 6)(+16 blood damage)(+16 magus defense) Abilities: / Skills: Hunter's Intuition (3/4th chance)(Check around nearby. If successful in checking, be able to sense if there is danger or not, and be prepared for it with 37 phys def) Mother's Mercy (1/2ch)(Attempt to persuade someone even though they said no to something once per encounter. Not a guarantee, but who could say no to a motherly tone?) Bird's Call (Once per node)(Whistle loudly and beautifully calling the birds of the wood. Roll one 4-sided dice: Roll 1: Nothing happens. Roll 2: A bird will show up and offer a random low-value item. Roll 3: A bird will show up and offer an item at variant level Lichen (not equipment)) Roll 4: A bird will show up and offer an item at variant level Lichen (small or tiny piece of equipment)) Me Smash, Oh Pretty (1/2ch)(When you smash a rock, attempt to search for a valuable stone. On success, find the following stone with a 4 sided dice: 1: Small Quartz(t)(20L) 2: Small Topaz(t)(40L) 3: Small Ruby(t)(80L) 4: Small Diamond(t)(1K 20L)) Deterge (must have a clean water source to do and in the day)(Attempt to clean self and clothing. Once done, can quickly dry it with a special heating technique of the sun.) Shake it off! (Hung over? I'm not hung over! -slaps face- I'm not some milksop who can't handle her own drink! Stave off the effects of being drunken in time for combat) Ach'knowledgement of Ignahh (once per node)(Hung over? Boy, it feels great to pet my pet spider, Igna. Makes you feel happier and has a 1/4ch. of curing a hangover) Alcoholic Wisdom (1/2ch)(requires beer)(Drinks a beer. This feels great! I get the BEST ideas drunk AF! Maybe I have a problem however. If successful, roll a dice for: 1: +37 phys attack (does not stack with other buff skills pre-fight) 2: +37 phys def (does not stack with other buff skills pre-fight) 3: +37 blood damage (does not stack with other buff skills pre-fight) 4: +37 magus def (does not stack with other buff skills pre-fight) ) Attack Skills: Great Strike (Strike foe with axe dealing 53d phys in a 3x4 block longways, foes not within 1 block get dealt the same damage in earth) Let r' Rip! (select target, slice around in a circle within 1 block of self in a circle, move forward 5 blocks, anyone within this area of movement within 1 block (3x3 block moving) takes 53d. phys, drops axe within 1 block and must spend 1 action picking back up) 2x Strike (Strike foe dealing 52d, then 52d physical) Barbarian's Assault (strike foe with the hilt of the axe causing 1/2ch. for foe to become stunned and lose an action, if hit, attack again dealing 107d. phys with axe) Tyrant's Blockade (Target foe, push enemies with great shield (must have a tower shield equipped) within 2 blocks 3 blocks away. If hit, foes are dealt 53d phys. Foes not targeted have a 1/2ch. of being stunned for 1 action, cannot use that action) Bloody Wide Swing (Swing up to 2 blocks away dealing 40 damage physical. If foe is hit, foe takes 25 damage blood for 2trn) Chain Toss (Toss axe forward up to 3 blocks dealing 53d. phys, a chain is attached to the axe allowing player to drag themselves to the axe within this action, does not count as a move) Vault(strike the ground and cause yourself to vault forward up to 3 blocks and slam down dealing 53 damage phys on a target) Wandering Windmill(Move while spinning Axe 2x4 tiles, all enemies within area, dealing 53 damage phys) Stab of Blood (Stab with giant axe attacking foe not through physical, but through the blood up to 2 blocks away dealing 53 damage blood) Squeesh (counts as a block)(block with shield and attack into enemies dealing 52d phys, if hit, slam them down a second time dealing 52 blood damage) Pulling Strike (attach chain to the axe and throw the axe forward up to 5 blocks. Strike them dealing 59d physical to within 1 block) Defender's Retribution (use tower shield as a line of defense within a 3x3 block radius. If a foe attacks anyone within that area it has a 1/2ch. of blocking the next attack. Buff ends upon moving) Bloodlust (Swing axe and shield raging around hitting targeted foes within 2 blocks of self in all directions. 1/2ch. of hitting anything inside 5x5 block dealing 28 phys damage) Intimidating Yeet(Grab at foe. Swing them from one side to the other, dealing 49d. then 49d on other side. If attack is blocked, 1/2ch. tower shield crushes them dealing 99d. instead but previous damage does not count.) Relentless Frenzy (put yourself into a frenzy for 1trn. During this turn, increase phys damage by 27. If hit by the beginning of next turn, extend frenzy by 1trn, frenzy does not stack and can only be 1trn max.) Go for the Throat (1/2ch)(attempt to pin an enemy dealing 112d. phys. If successful on hit, foe has 1/2ch. of becoming stunned for 1 action for their turn) Deafening Caterwaul (must choose target)(Scream loudly out to foes. Foes within 3x3 range hear this and makes their orifices bleed dealing 47d. blood, 1/2ch. of lowering phys def. of enemies by 30 for next hit) Piercing Trepidation (1/2ch)(Target a foe. Demonstrate an intense and deadly presence at foe. Foe has 1/2ch. to become confused and attack itself for 1 action for next turn if foe is as big as a 1x1 block) Windpipe Welt (punch foe in the throat dealing 75d., if hit, 1/2ch. they get dealt 35d. blood for 2trn) Ruthlessness is Mercy (increase next attacks phys damage by 37 and beat targeted foe with the hilt of your axe dealing 119d phys if hit) Silk Bag(18):(11.8) Shirra Stone(t)(H) Shirra Stone(t)(H) Shirra Stone(t)(R) Red String (t)(2L)(not very long, but it's somewhat pretty)-2 Piece of String (2L)(t)-2 Red Rock Spider Pet (s)(22L)(What in May-She-I is that thing, a rock? No. It appears to be an unaggressive rock spider. Good thing it's small and won't grow any more it looks like. Must have been the runt of the bunch. Oh well. Likely eats rocks. She is also accustomed to eating rubies.)(Misi-sen called it Igna) Small Ruby(t)(80L)-1 Tiny Golden Nugget (t)(1K 67L) Shiny Rock (t)(30L)(Small, it doesn't have anything in it, but at least it's kind of smooth and nice to hold) Cluster Earring of poison damage (t)(2K 36L)(Lvl 6)(+16 poison damage)(+16 light damage) Spiked Earring of Emersyn (t)(2K 36L)(Lvl 6)(+16 physical damage)(+16 physical def) Chained Earring of Emersyn (t)(2K 36L)(Lvl 6)(+16 physical damage)(+16 physical def) Small Quartz(t)(20L) Button(t)(4L)(where did this item come from? A shirt? Pants? Oh well, mine now) Strong Metal Legs of thunder damage (b)(43L)(Lvl 2)(+6 thunder damage) Goblin Skull (n)(18L) Heavy Pauldrons of arcane defense (b)(43L)(Lvl 2)(+6 arcane defense) Silver String (s)(84L)(Where did this little bird get this thing? It's made of pure silver! Perhaps pilfered from a wealthy merchant in lands afar off clothing?) Small Quartz(t)(20L) Brilliant Tiny Opal (t)(1K 98L)(Brilliant color, quite fancy and easily usable in jewelry. A jeweler would easily buy this at its value cost)-2 Money Bag: L: 98 K: 47 M: 1 B: T: