In The Land of Niseb
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Name:
-- Amuro
Species:
-- Animal Sapien
Gender:
-- Male

Level:
--5

Class:
-- Magus         
--TTB: High Elemental Dark Magus

Health:
179/179

Mana:
466/466

Age:
--6 cert

Known Languages:
-- Common
-- Reading Common
-- Reading Magi
-- Reading Impan
-- Reading Toteman
-- Reading Icanim

 

Equip:

Weapon:
--Kris Dagger of Might (n)(88L)(Lvl 5)(+13 Physical Damage)(-13 mana cost)
Off-Hand/Ammo:
-- Enchanted Beautiful Doll of Dreams (n)(88L)(Lvl 5)(+13 Physical Damage)(-13 mana cost)
Head:
-- Steel Circlet of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Neck:
-- Steel Chain Necklace of Might (s)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Cloak:
-- Linen Hooded Cloak of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Chest:
-- Steel Chest Plate of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Pauldrons:
-- Plate Pauldrons of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Belt:
-- Skinny Belt of Fighters (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Bracers:
-- Splint Plate Bracers of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Magus Defense)
Gloves:
-- Plate Gauntlets of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Ring:
-- Oval Ring of physical damage (t)(2K 14L)(Lvl 5)(+14 physical damage)(+14 physical defense)
Ring:
-- Steel Ring of Might (t)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Earring:
-- Steel Earrings of Might (t)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Earring:
-- Steel Earrings of Might (t)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Legs:
-- Plate Leggings of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Boots:
-- Plate Boots of Might (n)(1K 72L)(Lvl 5)(+13 Physical Damage)(+13 Physical Defense)
Accessory:
-- Chain of Might (accessory)(s)(1K 72L)(Lvl 5)(+13 Physical Damage)(-13 Mana Cost)

Abilities:
/

Skills:
	Boodoo Preemptiva(Start battle tethered to an enemy of your choosing (requires "Tether" skill))
	Tablum Preemptiva (Prior to combat, place 2 ancient tablets within 15 blocks)
	Conjure Water (Point at a vessel that holds water, able to conjure water filling the vessel. Vessel can be no larger than a small item)
	Enchanted Succulence of Curr (Succulent, delectable meat is conjured, creating food/water satiation for a group per node, but is it okay to keep eating this stuff?)
	Herb Gatherer (1/2ch)(Once per node, attempt to gather an Unidentified Herb (s)(22L)(Could be for cooking, could be for reagents, could be for ritual. Regardless, it smells nice and looks pretty, perhaps it is good somewhere.))
	Herb Refinement to Oil (Requires Tiny Bottle (s)(10L))(If you have an unidentified herb, convert it into Refined Oil (s)(1K 20L)) 

Attack Skills:
	Tether(5m)(1trn)(No counter)(Choose target enemy. Until target dies, may attack target from doll instead of having to be adjacent to target. Buff does not leave after death. May only tether one at time.)
	Watera (12m)(12d. water damage explosion in a 1x1 block)
	Thundara (12m)(12d thunder damage explosion in a 1x1 block)
	Firaga(15m)(15d. fire damage Explosion in a 1x1 block)
	Deboning(68m)(1trn)(cannot be countered)(Can only perform if foe is tethered. Stab doll and twist, dealing 68 physical damage, ignoring resistances.)
	Ancient Tablet (54m)(Place two ancient tablets out of the ground blocking a 1x1 block up to 4ft tall)
	Tablumport (25m)(teleport within 1 block of target tablet)
	Tablum Adorner(63m)(1trn)(Foes that are within 3 blocks of tablet minus 23 phys attack for 2trn)
	Tablum Acidum (25m)(1trn)(Foes that are within 3 blocks of tablet take 25 poison damage at the start of their next turn, once)
	Tablum Exhaure (61m)(1trn)(Foes that are within 3 blocks of tablet -22 phys defense for 2trn)
	Doom (1trn)(72m)(Foes within 3 blocks of tablet take 20 phys damage from tablet. On foe's turn, foe takes damage if within 3 blocks of tablet)
	Akhenaman's Spirit(37m)(Strike foe with a pointed weapon dealing 37d phys, then teleport up to 5 blocks away)
	Block and Blast (40m)(Not an attack, conjure a giant doll arm that blocks an enemy attack, then returns the favor by punching target enemy in the stomach dealing 40 physical damage)
	Mirage(45m)(counts only as a dodge, not an attack)(dissapear in place and reappear, then stabbing with blade dealing 45 damage phys)
	Tethering Loss (50m)(Teleport to target tether if within 10 blocks of tether, attack foe dealing 50d phys)
	2x strike (strike foe dealing 25d. then 25d physical)
	3x strike (strike foe dealing 27d. then 27d. then 27d.)
	Tablum Eruptiva (65m)(Sacrifice up to 2 ancient tablets. Enemies within 1 block of ancient tablet take 33 physical damage, but if it is 1 target, 65d phys)
	Voodoo Strike (87m)(Foe must be tethered.)(Apply debuff dealing 50d. phys for 2trn. cannot be dodged)

Fur Bag (15):(9.2)
	Shirra Stone(t)(H)
	Shirra Stone(t)(M)
	Shirra Stone(t)(R)
	Water Skin (s)(4L)(Be able to collect water and drink)
	Lantern(s)(6L)(Be able to see in the dark)
	Sleeping Bivvy(n)(65L)(A warm, down-filled, compressible sleeping bag inside of a waterproof bivvy sack. Be able to sleep comfortably out in the wild, even in the cold, even in heavy rain and snow.)
	Telescope (s)(65L)(Be able to see much further if looking through, even at night)
	Goggles of the Viper(s) (65L)(Be able to see the infrared band of light.)
	Sextant-Compass(65L)(s)(Find cardinal direction and your current position, even if outside of a pathway)
	Rope (s)(65L)(30 feet Long. Perfect for pulling people out of holes.)
	Map of Eastern Province(s)(65L)(be able to have access to the map of the Eastern Province)
	Cape of thunder defense (n)(15L)(Lvl 1)(+2 thunder defense)
	
Money Bag:
L: 76
K: 64
M: 
B: 
T: